![]() All of which can absolutely be interesting. Eliminate one of them, and now you have to write addenda to all the little location descriptions in your campaign guide describing what happens to them in the wake of this massive change. Elminster and Tzas Tzam (sp?) are world-changingly powerful, but neither can change the world much because the other is there to stop them. Perhaps more specific to the specific situation, the massively powerful NPCs in these settings tend to be in a stalemate, thus taking out one of them causes massive downstream consequences. After all, changing who is in charge can be part of the fun of game-play (although then the writer/writers have put in a really entrenched first step to high-level play, which means anyone not interested in that specific thing has little reason to buy the setting). That said, while I see the merit to this argument, it really is more applicable for things you have to change before play, not things that you might want to change during play. Overall, the response of 'if I have to rebuild your game world to make it work for me, why am I purchasing it in the first place?' kinda shuts it down. The most obvious (to me) would be that 'Just change it' in general is not well-received defense of a thing. I think there are a number of reasons why published campaigns get the pushback they do about the entrenched powerful NPCs. Why not let the players change the world? Why are they there in the first place? Why not let them upset everything? Otherwise why bother getting them involved in anything. This could be such a thing as creating gunpowder, or overthrowing a noble, or getting rid of slavery. The other thing that also comes up in this example is when the players want to do something would drastically change things there forbidden or at least discouraged from upsetting the status quo. So because of that you have fairly static places that you could run around in sure but you will never get to the point where you are running things. I prefer homemade campaigns and I think the reason for that is because most published settings, fantasy ones in particular tend to have powerful movers and shakers that can't really be challenged by the PC's because they are too powerful or too well protected or just plain entrenched. Please join us in fighting this project once again.So I have mentioned that I usually don't like published settings. Location is 2401 Courthouse Drive, City Council Chambers. The proposal will be going to City Council on Decemat 6pm. If you would like to speak you will need to register beforehand. Also, please spread the word that we will need people, physical bodies, in the City Council Chambers to "be there" in opposition to this proposal. Please support our fight and OPPOSE the Sam's Xpress CUP!Ĭall to action: Please Email City Council: and share this petition. Scarborough Square Civic League DOES NOT think this project will be a good fit. In short: If this project fails we are stuck with a defunct carwash, if it passes we will see traffic, crime and trash go up. Shell, 7-11 and 76 all offer gas less than a mile away at Shipps Corner. Need? The Car Spa is 700 feet away from this property. Noise - the houses closest to this project will have to deal with the noise from the dryers, the vacuums and radios loudly playing as cars are being cleaned and fueled. People cleaning out their cars will only add to the trash problem. Trash - the neighborhood has become a dumping ground for people coming and going from Lidl and surrounding stores. This property has a bus stop right at the corner of Warwick and Old Clubhouse.Ĭrime - this area is already battling crime, car thefts - this project will only bring more potential for this. Lidl, Hardees, Christian Brothers Automotive and strip type shopping have gone in since the last proposal by Sam's in 2017 and accidents at this intersection have gone up exponentially. ![]() No improvements have been made to Holland Rd since then. Traffic - Holland Road was at it's maximum capacity 15 years ago when RaceCo wanted to build there. They have told us they need 200 cars a day to be successful, plus what comes in for gas. 13.5 hour day x 12 cars per hour is 162 cars a day. Here's the Math - Sam's says they can wash a car in about 30 seconds and can process a car, curb to curb in 5 minutes, that's 12 cars an hour. ![]() ![]() Project Specs: 12 Exxon Gas Pumps/Drive thru Carwash open 7:30am-9pm. Please join us in fighting this project once again. The proposal will be going to City Council on December 6, 2022. Sam's Xpress/Exxon Gas is trying to build at 3268 Holland Road, at the corner of Holland Road and Warwick Drive. This is the third time this property has been up for a CUP (conditional use permit) for a gas station/car wash.
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