1/7/2023 0 Comments Clone fighter squadronsStar Wars: Squadrons arrives October 2 for PlayStation 4, Xbox One, and PC, and is available for pre-order now.įor more on Star Wars: Squadrons, check out ’s in-depth coverage: “For me personally, for the team at Motive, and for all our friends at Lucasfilm who’ve been working hard alongside us for the last two-plus years, it feels wonderful to finally get to show the game to the world and to see exactly what we’d hoped to see: a ton of Star Wars fans eager to hop in the cockpit!” “It’s been outstanding!” Frazier says of the reaction to Squadrons. Similarly, advancements in technology allow us to give players a pretty amazing opportunity: the entire game is playable end to end in VR, on both PC and PS4.”Īnd it means everything. “As a simple example, our game features a multi-layered dynamic music system that allows John Williams’ incredible score to flow naturally back and forth over the course of a pitched Fleet Battle, letting players feel who’s winning or losing while fully immersed in the moment. “All the classic games, though wonderful, are quite old now, so the level of visual and audio quality we’re able to deliver on with Squadrons is far, far beyond what was possible with those older titles, and I think it really helps players to immerse themselves in the game,” Frazier says. That’s just one way that the tools powering modern gaming has lifted Squadrons to a new level. The detail on the ships and their maneuverability, the explosions, the pilots’ expressions - a Star Wars flight game has never looked better. Modern tech has made that “immersive experience” more impactful than previously possible.Įven just from the trailers, it’s easy to see that Squadrons is fast and gorgeous. At the end of the day, our focus isn’t on checking the boxes of any particular genre - our goal was simply to capture that core fantasy of being a Star Wars ace pilot and bring ing that to life.”Ħ. Either way, we’re aiming for more of an immersive experience than an ‘arcade’ one. “Depending on what you’re looking for, we have options that will push your experience a bit closer to the ‘sim’ end of the spectrum or will keep it more accessible. At the same time, the experience is meant to be accessible for any player who has ever wanted to hop into an X-wing or TIE fighter.” Still, it does allow for a deeper experience than a typical shooter. “ Our game has several features built to create a sense of immersion and realism that many Star Wars fans have been craving - the sort of thing that make you really feel like a pilot controlling a starfighter. “ S quadrons is a first-person space combat game,” Frazier says. Instead, it’s all about Star Wars fantasy fulfillment. Squadrons has sim elements, but it doesn’t sit in that genre.Īs Frazier tells it, the goal was not to have Squadrons fit a standard definition of a type of game.
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